Meg is the co-founder and CEO of LUMOplay, an app market platform for in-store experiential with over 20,000 activations worldwide. Meg’s mission in life is to empower agencies and artists to create, deploy, and manage interactive digital experiences at scale.

Her career as a linear animation artist and compositor began in the mid-90s, and has led to a number of leaps into emerging technology over the years, including indie game development, live motion capture, and augmented reality.

Meg is the co-author of eight pending and granted patents for mobile projection, AR, and interactivity. She frequently consults on screenless augmented reality experiences in verticals such as retail, education, and events.

Despite being a CEO with a son in university, Meg turns into a 7 year old whenever she’s in a toy store. Her favorite toys are craft kits and robots.